The Habonis Cooking Profit Calculator helps you check whether cooking food is actually profitable before you buy the ingredients.
It calculates ingredient costs, Resource Return Rate, Focus, city bonuses, station fees, marketplace fees and expected profit using the real recipe and output quantity of each food.
You can also compare market locations, enter your real cooking specialization and estimate the transport required for the entire cooking run.
Quick Start: Check Cooking Profit in Less Than a Minute
You do not need to understand every option before using the calculator.
For a basic profit check:
- Select your server.
- Choose where you will buy ingredients.
- Choose where you will cook.
- Choose where you will sell the food.
- Search for the food you want to cook.
- Select the correct recipe variant.
- Enter the number of crafts.
- Enter the station Usage Fee.
- Check the calculated Profit and ROI.
That is enough for a basic calculation.
You can worry about Focus, specialization and transport later.
Choose Your Server and Cities
Your cooking setup has three main locations:
Buy → Cook → Sell
These locations do not need to be the same city.
Buy Ingredients In
This tells the calculator where you plan to purchase your ingredients.
The available market prices from this city are used to calculate your ingredient cost.
For example, you could buy your ingredients in Lymhurst even if you plan to cook somewhere else.
Cook In
This is where you will actually cook the food.
Your cooking city matters because food has a specialty production bonus in Caerleon.
When Automatic RRR is enabled, the calculator includes the appropriate city bonus based on where you cook.
Sell Food In
This is where you expect to sell the finished food.
The calculator uses the market price from this city when calculating your revenue.
You could therefore:
- Buy ingredients in one city
- Transport them to Caerleon
- Cook the food
- Transport the finished food somewhere else
- Sell it there
The calculator handles the numbers around that setup.
Food City Bonus
The food specialty city is Caerleon.
If you select Caerleon as your cooking location, the calculator includes the food specialty bonus when Automatic RRR is enabled.
If you cook somewhere else, that specialty bonus is not included.
This can make a significant difference to the effective ingredient cost of a large cooking run.
Pull Best Prices
Once you have selected a food recipe, you can use Pull Best Prices.
The calculator compares available markets and looks for:
- A cheaper city to buy the ingredients
- A better city to sell the finished food
Your selected cooking city stays separate.
The calculator then shows a suggested route such as:
Buy in City A → Cook in Caerleon → Sell in City B
Search for the Food You Want to Cook
Use the Food Recipe search to find the item you want to calculate.
You can search for foods such as:
- Stews
- Omelettes
- Sandwiches
- Pies
- Salads
- Soups
- Other supported food recipes
Select the food from the search results to load its actual recipe.
The calculator uses the game recipe rather than assuming that every cooking recipe works the same way.
Choose the Recipe Variant
After selecting a food, you can choose between its available recipe variants.
For example, some foods may have:
- Base version
- .1 version
- .2 version
- .3 version
The calculator only shows variants that actually exist in the game data.
Changing the variant automatically updates the recipe and required ingredients.
Always make sure you are calculating the exact food version you plan to cook.
Set the Number of Crafts
The Crafts setting controls how many times you perform the cooking recipe.
One craft does not always produce one food item.
Many cooking recipes create multiple finished items per craft.
The calculator uses the recipe's real output count automatically.
For example, if one recipe produces ten food items per craft and you select 100 crafts, the calculator calculates the full output of 1,000 food items.
Increasing the number of crafts also updates:
- Ingredient requirements
- Expected returned ingredients
- Total output
- Station fees
- Focus usage
- Total weight
- Profit
Enter the Station Usage Fee
Enter the Station Usage Fee shown by the cooking station in game.
The calculator expects the fee in silver per 100 nutrition.
This cost is included in your total cooking expense.
Do not ignore station fees when comparing food profit.
A recipe that looks profitable with a cheap station can become much worse when cooking at an expensive one.
Understand Resource Return Rate
Resource Return Rate, or RRR, determines how much of your eligible ingredients you expect to receive back after cooking.
Returned ingredients reduce your effective ingredient cost.
Your RRR can be affected by:
- Cooking city
- Food specialty bonus
- Focus
- Daily production bonus
The calculator handles these factors automatically when Automatic RRR is enabled.
Automatic Resource Return Rate
For most players, leave Automatic RRR enabled.
The calculator shows your current Resource Return Rate and the bonuses contributing to it.
Depending on your setup, you may see:
- Base bonus
- City bonus
- Focus bonus
- Daily bonus
This makes it easier to understand why your RRR changes when you change your cooking location or enable Focus.
Manual Resource Return Rate
You can disable Automatic RRR and enter your own percentage.
This is useful if you already know the exact Resource Return Rate shown in game or want to test a specific scenario.
For normal calculations, Automatic RRR is usually easier.
Returnable and Consumed Ingredients
Not every ingredient in a food recipe is treated the same way.
The calculator separates ingredients into:
- Returnable ingredients
- Consumed ingredients
Returnable ingredients benefit from your Resource Return Rate.
Consumed ingredients do not.
Returnable Ingredients
A returnable ingredient can be partially returned when you cook.
The calculator shows:
- Required quantity
- Expected amount returned
- Effective amount used
This is important because your actual economic cost is lower than simply multiplying the full required quantity by the market price.
Consumed Ingredients
Some recipe ingredients are completely consumed.
These ingredients are not reduced by Resource Return Rate.
The calculator marks them as consumed and always includes their full required quantity in your effective cost.
This is why using the real recipe matters.
Applying RRR to every ingredient would make the profit calculation incorrect.
Automatic Daily Production Bonus
Enable Auto Daily Bonus to let the calculator check the current food production bonuses for your selected server.
If the selected food has an active production bonus, it is automatically included in the Resource Return Rate calculation.
This means you do not need to manually check the daily bonus every time you use the calculator.
Manual Daily Bonus
If automatic daily bonus data is unavailable, or if you disable the automatic option, you can select the bonus manually.
Available options include:
- None
- +10%
- +20%
Make sure the manual setting matches the bonus you actually plan to use in game.
Premium
Enable Premium Account Fees if your character has Premium.
This changes the marketplace fee assumptions used by the calculator.
If you do not have Premium, disable it so the result better matches your actual account.
Selling Your Food
Under Selling & Fees, choose how you expect to sell the finished food.
There are two main strategies:
- Sell Order
- Instant Sell
Your choice changes the market price used by the calculator.
Sell Order
Choose Sell Order if you plan to list your food on the marketplace and wait for another player to buy it.
The calculator can include:
- Setup Fee
- Sales Tax
This normally uses the lowest available sell order as the price reference.
Remember that seeing food listed at a certain price does not guarantee that your entire batch will sell at that exact price.
Instant Sell
Choose Instant Sell if you plan to sell directly into an existing buy order.
This normally gives you silver faster.
However, the selling price is often lower.
The calculator uses the highest available buy order when Instant Sell is selected.
Setup Fee
Enable the Setup Fee option when you want the relevant sell order setup cost included.
This matters when you plan to list the finished food rather than selling directly into a buy order.
Leaving fees out can make a low margin recipe appear more profitable than it really is.
Sales Tax
Enable Sales Tax to include the marketplace tax in your calculation.
For a realistic profit calculation, you normally want the relevant market fees included.
Fetch Latest Prices
The calculator automatically loads market observations after you select a recipe and your market cities.
You can also click Fetch Latest Prices to refresh them manually.
Prices are loaded for:
- Every required ingredient
- The finished food
The calculator also shows how fresh the available market observation is.
Check Market Price Freshness
Public Albion market data is not always current.
Each ingredient and output price can be marked as:
- Fresh
- Aging
- Stale
- Missing
The calculator also shows approximately how long ago the price was observed.
Pay extra attention to old prices when:
- Cooking expensive food
- Cooking a very large batch
- An ingredient looks unusually cheap
- The output price looks unusually high
- The recipe has a small profit margin
Use Manual Prices
You can manually enter a price for every ingredient and the finished food.
Manual prices override the available public market observation.
This is useful when:
- You checked the current price in game
- The public price is old
- The public price is missing
- You already purchased ingredients at a known price
- You know the exact price you expect to sell at
A calculator can only be as accurate as the prices going into it.
Ingredient Cost
The Ingredients section shows the actual recipe cost.
For each ingredient, you can see:
- Required quantity
- Expected amount returned
- Effective amount used
- Unit price
- Market freshness
This makes it much easier to understand which ingredient is responsible for most of your cooking cost.
Gross Ingredient Cost
Gross Ingredient Cost is the value of all required ingredients before expected Resource Return Rate is deducted.
Think of this as the initial material value going into the recipe.
Expected Returned Value
Expected Returned Value is the estimated silver value of the ingredients you expect to receive back.
Only returnable ingredients contribute to this value.
The calculator subtracts this when determining your effective ingredient cost.
Effective Ingredient Cost
Your Effective Ingredient Cost is what remains after the expected returned ingredient value is considered.
This is a much more useful number than simply adding the full cost of every ingredient.
Understanding the Profit Result
The Profit section combines the entire cooking run.
It can show:
- Output Quantity
- Gross Ingredient Cost
- Expected Returned Value
- Effective Ingredient Cost
- Station Fee
- Recipe Silver Cost when applicable
- Market Fees
- Net Revenue
- Total Expense
- ROI
- Profit Margin
- Focus Spent
- Profit per 10,000 Focus
- Transport Cost
- Profit After Transport
The large number at the top shows your estimated final profit or loss.
Net Revenue
Net Revenue is the value of the finished food after the relevant marketplace fees have been deducted.
This is different from simply multiplying the food quantity by the displayed market price.
Market fees reduce the amount of silver you actually keep.
Total Expense
Total Expense combines the costs involved in producing the food.
This can include:
- Effective ingredient cost
- Station fee
- Fixed recipe silver cost when applicable
The calculator then compares this against your net revenue.
What Does ROI Mean?
ROI means Return on Investment.
Profit tells you how much silver you expect to make.
ROI tells you how efficiently your invested silver is being used.
Imagine two cooking runs both make 500,000 silver.
One requires 2 million silver.
The other requires 10 million silver.
They make the same raw profit, but the first one generates much more profit relative to the amount invested.
The Simple Rule
Look at both Profit and ROI.
High profit with poor ROI can require a lot of silver for a relatively small return.
High ROI on a tiny batch may be efficient but generate very little total profit.
What Does Profit Margin Mean?
Profit Margin compares your profit with your net revenue.
It gives you another way to understand how much of your sale value remains as profit.
For basic decisions, Profit and ROI will usually be the easiest numbers to start with.
Using Focus
Enable Use Focus if you plan to spend Focus while cooking.
Focus improves your Resource Return Rate.
This reduces your effective ingredient cost and can significantly improve the profitability of some foods.
But Focus is limited.
A recipe becoming profitable with Focus does not automatically mean it is the best place to spend your Focus.
Cooking Focus Profile
When Focus is enabled, the calculator lets you enter your real cooking specialization.
You can enter:
- Tree Mastery
- This Food Spec
- Total Tree Specs
These values determine your Focus Cost Efficiency.
Your specialization changes the Focus cost.
It does not change the Resource Return Rate provided by Focus.
Tree Mastery
Tree Mastery represents your overall mastery level for the relevant food crafting tree.
Enter your actual level from the Destiny Board.
This contributes to your Focus Cost Efficiency.
This Food Spec
This Food Spec represents your specialization in the exact food you selected.
Higher specialization in the selected food gives you much better Focus efficiency for that recipe.
If you regularly cook the same food, this can make a large difference to how much Focus each craft requires.
Total Tree Specs
Total Tree Specs is the sum of the relevant specialization levels across the food crafting tree.
Your other cooking specializations also contribute to your Focus efficiency.
This means leveling multiple foods can help reduce Focus costs across the tree.
Focus Cost Efficiency
The calculator combines your mastery and specialization values into Focus Cost Efficiency, or FCE.
Higher FCE means each craft requires less Focus.
The calculator then shows your estimated:
Focus per Craft
This allows the Focus calculation to match your actual character more closely.
Save Your Cooking Specs
Signed in users can save their cooking specialization profile.
This means you do not need to enter the same mastery and specialization values every time you use the calculator.
You can save your Cooking Specs and apply them again later.
Profit per 10,000 Focus
When Focus is enabled and Automatic RRR is being used, the calculator can compare your result with and without Focus.
It then estimates the extra profit created by Focus.
From this, it calculates:
Profit per 10,000 Focus
This is one of the most useful numbers when comparing Focus based activities.
Instead of only asking:
Does Focus make this food profitable?
You can ask:
How much extra silver am I getting from my Focus?
A food with the highest total profit is not automatically the best use of your Focus.
Real Recipe Batch Sizes Matter
Cooking recipes can produce multiple finished food items from one craft.
The calculator uses the actual output quantity stored in the recipe.
This is important because calculating every craft as one finished food would completely distort:
- Revenue
- Ingredient cost per food
- Station fee
- Profit
- ROI
The total output shown by the calculator already includes the real recipe batch size.
Transport Planner
Cooking often requires moving a large amount of ingredients.
The Transport Planner estimates the total weight of:
- Ingredients
- Finished food
It also displays your route:
Ingredient City → Cooking City → Selling City
This makes it easier to see the transport requirements before buying everything.
Estimate Transport Trips
Enable Estimate Transport Trips to compare your ingredient weight against your carrying capacity.
You can use a mount or capacity preset, or enter your own carrying capacity.
The calculator then estimates:
- Total input weight
- Total output weight
- Capacity usage
- Trips required
- Average weight per trip
This becomes especially useful for large cooking batches.
Add a Transport Cost
You can also enter an optional Cost Per Trip.
The calculator includes this in the final result and can show:
- Transport Cost
- Profit After Transport
This lets you see whether transportation significantly changes the profitability of the cooking run.
The calculator deliberately does not invent a silver value for:
- Travel time
- Gank risk
- Dangerous routes
- Convenience
Those are still decisions you need to make yourself.
Market Data Check
If an important ingredient or output price is old or missing, the calculator creates a Market Data Check.
This tells you which prices deserve another look before you spend your silver.
For example, it may tell you that:
- An ingredient price is aging
- An ingredient price is stale
- An ingredient has no current market observation
- The finished food has no sell order
- The finished food has no buy order for Instant Sell
Use the manual price fields to replace questionable values with the exact prices you currently see in game.
The Best Way to Use the Cooking Calculator
The calculator works best as a decision making tool, not as an automatic instruction to buy ingredients.
A good workflow is:
- Search for the food you want to cook.
- Select the correct recipe variant.
- Choose where you will buy ingredients.
- Choose your cooking city.
- Choose where you will sell the food.
- Enter the real station Usage Fee.
- Check Profit and ROI.
- Review every important ingredient price.
- Check the finished food price.
- Replace old prices with manual values when needed.
- Enable Focus and enter your real cooking specs if you plan to use Focus.
- Check Profit per 10,000 Focus.
- Consider the transport required.
- Verify the important numbers in Albion.
- Then decide whether the cooking run is worth doing.
Before You Cook
The Cooking Profit Calculator can help you understand your ingredient costs, Resource Return Rate, Focus efficiency, market fees and expected profit.
But no calculator can guarantee future profit.
Albion's market constantly changes.
Before committing a large amount of silver, double check:
- Ingredient prices
- Finished food price
- Available sell orders
- Available buy orders if using Instant Sell
- Price freshness
- Cooking station Usage Fee
- Cooking city
- Recipe variant
- Number of crafts
- Resource Return Rate
- Daily production bonus
- Focus usage
- Transport requirements
Use the Cooking Profit Calculator to find the opportunity.
Then confirm the important numbers in game before spending your silver.
