
Master's Claws 6.3
Albion Online item details, crafting requirements, available abilities and builds using Claws.
Tiers & enchantments
How to craft Master's Claws
Spells & effects
Q
Sunder ArmorAttack the targeted enemy, dealing 66.69 (base) physical damage. Applies one Sunder Armor Charge. Each Sunder Armor Charge decreases damage resistances by an amount based on item power (vs players) / an amount based on item power (vs mobs) for 8s (stacks up to 3 times). Base values from game data; actual values depend on item power, bonuses and target defenses.
Deadly SwipeLeap towards the targeted position, dealing 75 (base) physical damage to all enemies in a 3m radius. Applies one Assassin Spirit on you for every enemy hit. Hitting at least one enemy will restore 6 (base) Energy. Each Assassin Spirit Charge increases all your damage by 6% for 8s (stacks up to 3 times). Base values from game data; actual values depend on item power, bonuses and target defenses.
Assassin SpiritInvoke your Assassin Spirit, applying an Assassin Spirit Charge on you every 2s. Decreases your Defense by 4%. The ability can last up to 15s but can be deactivated earlier. Each Assassin Spirit Charge increases all your damage by 6% for 8s (stacks up to 3 times).
W
Throwing BladesThrow three Throwing Blades in a cone in the targeted direction, piercing through all enemies and dealing 60 (base) physical damage. Increases your Move Speed by 15%, and all damage you deal by 10%, for each unique enemy hit (stacks up to 3 times) for 5s. Base values from game data; actual values depend on item power, bonuses and target defenses.
DashDash towards the targeted position. Increases all damage you deal by 15% for 4s.
Forbidden StabAttack the targeted enemy, interrupting the target's spell casting. Deals 84.33 (base) physical damage. Negates the target's Healing Received for 1.5s. Base values from game data; actual values depend on item power, bonuses and target defenses.
Shadow EdgeThrow a knife in the targeted direction, stunning the first enemy hit for 1s. Hitting an enemy will pull you behind the hit enemy making you immune to all Crowd Control effects, and Debuffs until arrival. Hitting a player reduces this ability's cooldown by 0.25.
Chain SlashCharge towards the targeted enemy, hitting the target and then charging to the closest enemy within 7m of the enemy you hit last (up to 3 different targets), dealing more physical damage with each consecutive hit. Turns you invisible and grants immunity to damage while charging. [#] Enemy Hit: 1 | 2 | 3 Base values from game data; actual values depend on item power, bonuses and target defenses. Some numerical details are unavailable in the current data. Check the in-game tooltip for the exact values.
E
DisembowelPin the targeted enemy in place, rooting them while channeling for 2.1s. Deals 45 (base) physical damage every 0.3s. Repeatedly interrupts spell casting. Breaks any shields active on the target. The last hit applies a bleed, dealing 132 (base) physical damage over 3s (this also happens if the channel is interrupted). If the target moves more than 6m, the channel will be interrupted. Base values from game data; actual values depend on item power, bonuses and target defenses.
Passive
Deep CutsEvery 4 Auto-Attacks, inflict a bleed on the target enemy dealing 16.67 (base) physical damage over 2s. Base values from game data; actual values depend on item power, bonuses and target defenses.
Life LeechEvery Auto-Attack steals 0.15 of the Health the enemy has lost.
Auto-Attack SpeedEvery 5 Auto-Attacks, increase your Auto-Attack Speed by 30% for 3s.
Aggressive RushEvery 4 Auto-Attacks, your damage increases by 6% for 3s.
Builds using Claws
No Habo build for this item yet.
You can request a tested build and Premium members get priority in the request queue.


