Master's Earthrune Staff
Weapons · Shapeshifter

Master's Earthrune Staff 6.1

Albion Online item details, crafting requirements, available abilities and builds using Earthrune Staff.

6.1Main HandCraftableMarketable
ITEM VARIANTS

Tiers & enchantments

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Albion IDT6_2H_SHAPESHIFTER_KEEPER@1
CategoryWeapons
Item Value—
Weight15.2
CRAFTING REQUIREMENTS

How to craft Master's Earthrune Staff

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ABILITIES

Spells & effects

Q

Unstable Projectile

Shoot a projectile of unstable energy at target enemy, dealing 72 (base) magical damage to the target and shattering in a cone behind them. Deals 44 (base) magical damage to all enemies hit by the cone. Applies one Shift Charge on you. Shift Charges are consumed to empower the abilities of your shape (stacks are removed when mounting up). Base values from game data; actual values depend on item power, bonuses and target defenses.

Reality Fissure

Combine up to two abilities. The combo resets after 5s. 1st Reality Crack Cause a brief crack in reality into the targeted direction, dealing 101 (base) magical damage to all enemies hit. Hitting at least one enemy will apply one Shift Charge on you and continue the combo. 2nd Reality Fissure Create a fissure in reality into the targeted direction, dealing 123 (base) magical damage to all enemies hit. Hitting at least one enemy will apply one Shift Charge on you and continue the combo. Shift Charges are consumed to empower the abilities of your shape (stacks are removed when mounting up). Base values from game data; actual values depend on item power, bonuses and target defenses.

Adapting Matter

Unleash unstable energy at the target position, dealing 70 (base) magical damage to enemies. Applies a shield to yourself and up to 5 allies that absorbs 150 damage for 2s. Hitting at least one enemy will apply one Shift Charge on you. Hitting at least one ally will apply one Shift Charge on you. Shift Charges are consumed to empower the abilities of your shape (stacks are removed when mounting up). Base values from game data; actual values depend on item power, bonuses and target defenses.

Pulse Shock

Cast a shockwave in front of you, dealing 97 (base) magical damage. Decreases damage resistances by an amount based on item power for 6s (stacks up to 3 times). Each enemy hit applies one Shift Charge on you (up to 2 times). Shift Charges are consumed to empower the abilities of your shape (stacks are removed when mounting up). Base values from game data; actual values depend on item power, bonuses and target defenses.

W

Distortion

Deals 48 (base) magical damage every 0.75s (this damage cannot be reflected). Slows all enemies within it by 10%. Each enemy hit applies one Shift Charge on you (up to 2 times). Shift Charges are consumed to empower the abilities of your shape (stacks are removed when mounting up). Base values from game data; actual values depend on item power, bonuses and target defenses. Some numerical details are unavailable in the current data. Check the in-game tooltip for the exact values.

Positional Drift

Shoot out tendrils in the targeted direction, pulling up to 5 enemies towards you, rooting them for 1.35s. Deals 85 (base) magical damage to all enemies hit. Each enemy hit applies one Shift Charge on you (up to 2 times). Shift Charges are consumed to empower the abilities of your shape (stacks are removed when mounting up). Base values from game data; actual values depend on item power, bonuses and target defenses.

Tether Shift

Attach a tether to an unmounted target (cannot be cast on self). Attaching to an ally: Applies a shield that absorbs 300 damage for 2s. If the ally is a guild, alliance or party member, pull them to your position. Attaching to an enemy: Dash towards the attached enemy. Applies a shield to yourself that absorbs 100 damage for 2s.

Polymorph

Shoot an energy orb in the targeted direction, transforming the first unmounted, not transformed player hit into a helpless animal for 2.5s. Hitting a mob or transformed player will decrease their max and current Health by 15% for 5s instead. The affected player becomes immune to Polymorph's non damage effects for 5s. The Orb explodes on impact, dealing 110 (base) magical damage in a 4m radius. Hitting at least one enemy will apply one Shift Charge on you. Shift Charges are consumed to empower the abilities of your Shape (stacks are removed when mounting). Base values from game data; actual values depend on item power, bonuses and target defenses.

E

Runestone Golem Transformation

Transform into a Runestone Golem for up to 18s. This changes your abilities and stats. [#] Offensive: low [#] Defensive: high [#] Energy Regeneration: very high Giant Consumption Grants immunity to all Forced Movement Effects. Increases your max and current Health based on the amount of Shift Charges on you. [#] Charges: 1 | 2 | 3 | 4 | 5 [#] Health Increase: 10% | 15% | 20% | 25% | 30% Consumes 1 Shift Charge every 3s.

Passive

Altered Beast

When transforming, you increase your Max and Current Health by 2% for 5s for each Shift Charge (stacks up to 5 times).

Intimidating Presence

Whenever you hit an enemy with a Q-Ability in human form, decrease their damage by 3% for 7s (stacks up to 3 times). Increase your Threat Generation against mobs by 100%.

Innate Power

After dealing damage in human form, apply one Shift Charge on you every 5s for 30s. Shift Charges are consumed to empower the abilities of your shape (stacks are removed when mounting up).

Rule Bender

After casting a second-slot ability in human form, increase your Auto-Attack Speed and Cast Speed by 30% for 5s.

HABO BUILDS

Builds using Earthrune Staff

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