
Elder's Staff of Balance 8.3
Albion Online item details, crafting requirements, available abilities and builds using Staff of Balance.
Albion Online Elder's Staff of Balance Prices
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|---|---|---|
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| Fort Sterling | …Loading | …Loading |
| Lymhurst | …Loading | …Loading |
| Martlock | …Loading | …Loading |
| Thetford | …Loading | …Loading |
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Albion Online Staff of Balance Builds
No Habo build for this item yet.
You can request a tested build and Premium members get priority in the request queue.
Spells & effects
Q
Concussive ComboCombine up to two abilities. The combo resets after 6s. 1st and 2nd: Flowing Blow Land a Flowing Blow on the targeted enemy, dealing 85 (base) physical damage in a cone in front of you. Increases your threat towards all mobs hit by 50 (base). 3rd: Concussive Blow Land an overhead Concussive Blow on the targeted enemy, dealing 85 (base) physical damage in a 4m radius. Stuns the target for 1.43s. Increases your threat towards all mobs hit by 50 (base). Base values from game data; actual values depend on item power, bonuses and target defenses.
Whirling StrikesWhirl your staff around, dealing 40 (base) physical damage every 0.25s in a 5m radius while channeling for up to 0.75s (can move while channeling). Base values from game data; actual values depend on item power, bonuses and target defenses.
CartwheelDash towards the targeted position, knocking back all enemies you pass through by 3m. Deals 66.69 (base) physical damage. If you take damage while dashing, your damage resistances will be increased by an amount based on item power for 3s. Base values from game data; actual values depend on item power, bonuses and target defenses.
W
Gale DanceSwing your weapon up to 3 times in the targeted direction, dealing 80 (base) physical damage each hit. Hitting an enemy with all three swings increases your Move Speed by 30%, and Auto-Attack Damage by 50% for 4s. Base values from game data; actual values depend on item power, bonuses and target defenses.
Stun RunStart running, increasing your Move Speed by 30% for up to 4s. The first attack while running will stun the targeted enemy for 2.11s and end your increased Move Speed.
Forceful SwingSwing your staff in a 6m radius around you, knocking back all enemies hit by 4.26m. Deals 51.81 (base) physical damage. Decreases all damage dealt by 50% (vs players) / 20% (vs mobs) for 5s. Affected players will be unable to Auto-Attack. Affected mobs will have their Auto-Attack Speed reduced by 50%. Base values from game data; actual values depend on item power, bonuses and target defenses.
Rising BlowDeals 75 (base) physical damage. Decreases Crowd Control Resistance by 15% for 4s. For every enemy player hit, the cooldown is reduced by 0.15 (stacks up to 3 times). Base values from game data; actual values depend on item power, bonuses and target defenses. Some numerical details are unavailable in the current data. Check the in-game tooltip for the exact values.
SeparatorAttack the targeted enemy, dealing 157 (base) physical damage. Roots the target for 2.2s. Deals 80 (base) physical damage to all untargeted enemies within a 6m radius around the target, knocking back all enemy players hit by 12m (ignoring Crowd Control Resistances). Base values from game data; actual values depend on item power, bonuses and target defenses. Some numerical details are unavailable in the current data. Check the in-game tooltip for the exact values.
E
Mystic RocksConjure a cloud of Mystic Rocks in a 6.5m radius around you, slowing all enemies within it by 50%. Reduces their Healing Received by 0.35 (base). Increases your damage resistances by an amount based on item power. Negates all your Healing Received. The ability lasts up to 15s but can be deactivated sooner. Base values from game data; actual values depend on item power, bonuses and target defenses.
Passive
Stunning StrikeEvery 10 Auto-Attacks, stun the targeted enemy for 0.43s.
EnergeticEvery Auto-Attack restores 0.62 (base) Energy. Base values from game data; actual values depend on item power, bonuses and target defenses.
Life LeechEvery Auto-Attack steals 0.15 of the Health the enemy has lost.
Dreadladen FightingEvery 8 Auto-Attacks, increase the duration of your Crowd Control effects by 35% for 2s.




