
Grandmaster's Hallowfall 7.2
Albion Online item details, crafting requirements, available abilities and builds using Hallowfall.
Albion Online Hallowfall Builds
Spells & effects
Q
Generous HealCast a healing prayer on the targeted ally, restoring 100 (base) Health. Increases Healing Received by 0.05 (base) for 4s (stacks up to 3 times). Base values from game data; actual values depend on item power, bonuses and target defenses.
SmiteSmite all enemies at the targeted location, dealing 136 (base) magical damage in a 2.5m radius. The next time an enemy hit takes direct damage within 3s, they will take an additional 38 (base) magical damage. Hitting at least one enemy will reduce this ability's cooldown by 0.5. Base values from game data; actual values depend on item power, bonuses and target defenses.
Holy FlashConjure a Holy Flash at the targeted position, restoring 106 (base) Health for up to 10 allies in a 5m radius. Base values from game data; actual values depend on item power, bonuses and target defenses.
W
Sacred PulseRelease a Sacred Pulse from the targeted ally, restoring 94 (base) Health. Deals 112 (base) magical damage (vs. players) / 168 (base) magical damage (vs. mobs) in a 5m radius. Enemy players will be knocked back by 9m. Base values from game data; actual values depend on item power, bonuses and target defenses. Some numerical details are unavailable in the current data. Check the in-game tooltip for the exact values.
Holy BeamFocus a Holy Beam at the targeted ally, slowing yourself by 30% while channeling for 3.5s (can't be cast on self). Restores 50 (base) Health every 0.5s. Base values from game data; actual values depend on item power, bonuses and target defenses. Some numerical details are unavailable in the current data. Check the in-game tooltip for the exact values.
Holy BlessingBless the targeted ally, increasing the ally's Armor by an amount based on item power and Healing Received by 0.3 (base) for 4s. Grants immunity to Forced Movement effects. Base values from game data; actual values depend on item power, bonuses and target defenses.
Holy OrbFire a Holy Orb in the targeted direction, which explodes on impact with an ally. Restores 135 (base) Health for up to 10 allies in a 7m radius. Base values from game data; actual values depend on item power, bonuses and target defenses.
ReawakenReawaken a knocked-down ally, restoring 0.3 of the target's Max Health. Reawakened allies cannot be reawakened again for 3 min.
E
Divine InterventionLeap towards the targeted position, becoming immune to damage, debuffs, and Crowd Control effects until impact. Restores 135 (base) Health for up to 10 allies within a 5m radius. Healing at least one ally reduces this ability cooldown by 0.25. Base values from game data; actual values depend on item power, bonuses and target defenses. Some numerical details are unavailable in the current data. Check the in-game tooltip for the exact values.
Passive
Adrenaline Driven CharityAfter every 4 spells cast, increase your Healing Cast by 20% for 3s.
EnergeticEach Auto-Attack restores 1.24 (base) Energy. Base values from game data; actual values depend on item power, bonuses and target defenses.
Magic ForceAfter every 5 spells cast, your next Auto-Attack knocks back the targeted enemy by 2.14m.
AscendedCondition: Activates when you cast your weapon's second-slot ability. Effect: All your Casts and Channels become uninterruptible for 2s.





